In Object-Oriented programming, a class is a blueprint for an object. You can use the same class definition to create multiple objects. A singleton pattern describes a situation where you can only have one object made from the class.
Like in a town, you can build as many houses from a house design blueprint that you want, but only one City Hall from the city hall blueprint.
JayBluE over 10 years ago
She was more drawn to him than he thought!….
justin Premium Member over 10 years ago
Raise your hand if you would like an extra credit assignment.
stormtrooper11116 over 10 years ago
haha Complete success pattern initiated!
Kev_a_Swing_Dancer Premium Member over 10 years ago
An unexpected and very satisfying bonus. Excellent all around… (I particularly liked the full “oh man” chant).
sottwell over 10 years ago
In Object-Oriented programming, a class is a blueprint for an object. You can use the same class definition to create multiple objects. A singleton pattern describes a situation where you can only have one object made from the class.
Like in a town, you can build as many houses from a house design blueprint that you want, but only one City Hall from the city hall blueprint.